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appelzin3
Firebrand
Janis Legzdinsh
My gfx card doesn't support the new rendererIt seams to me that it does.
so I have r_level_renderer 0.0 means auto detect
But there's now a fps drop when starting a new level after the first played level. Especially on areas with lights and torches. For example Doom2. If I freshstart Vavoom and warp to MAP29: > MAP MAP29 I've 60 fps and two torches at sight. If I now restart the level with the same same console command: > MAP MAP29 I've 8 fps! This slowdown happens with different wads I've tried. The first level runs fine, the next levels have slowdowns on areas having lights.From what I tried it you start a map from command line or autoexec.cfg it selects regular renderer because graphics is not initialised yet, and second time it selects advanced. That's why there's the difference.
I've found a small bug with shadow calculationsFixed.
b0rsuk
so I have r_level_renderer 0.0 means auto detect Oh. I hope there is a way to turn it off ? I have a relatively good computer (C2D E6750, 2GB RAM, GeForce8800 GTX) but on some maps performance is very bad. By very bad I mean FPS around 30, sometimes even single digit. Examples of maps with very bad performance: Thunderpeak (Doom2), the recent Heretic wad from Doomworld news updates, Serpent Resurrection. Performance is stellar on stock maps and on those which are relatively conservative (such as anything in Alien Vendetta wad).
appelzin3
Janis Legzdinsh